/*
monsters.dm
All of the monsters can be found here. Needs to be reworked to make more sense.
*/

monster

	slimes
		alliance=SLIME
		init_state=HAPPY
		mp=0
		maxmp=0
		class="Slime"

		Green_Slime
			icon_state="Green Slime"
			hp=10
			maxhp=10
			vit=0
			str=5
			int=1
			wis=1
			skill=10
			agi=0
			luck=0
			max_attack_delay=20
			expgive=10
			level=1

		Blue_Slime
			icon_state="Blue Slime"
			hp=30
			maxhp=30
			vit=8
			str=13
			int=1
			wis=1
			skill=10
			agi=9
			luck=0
			max_attack_delay=20
			expgive=30
			level=2

		Red_Slime
			icon_state="Red Slime"
			init_state=ANGRY
			hp=80
			maxhp=80
			vit=6
			str=20
			int=1
			wis=1
			skill=35
			agi=3
			luck=3
			max_attack_delay=15
			expgive=90
			level=4

		Purple_Slime
			icon_state="Purple Slime"
			init_state=ANGRY
			hp=300
			maxhp=300
			vit=20
			str=40
			int=1
			wis=1
			skill=55
			agi=10
			luck=10
			max_attack_delay=10
			expgive=356
			level=5


		Silver_Slime
			icon_state="Silver Slime"
			hp=678
			maxhp=678
			vit=80
			str=80
			int=1
			wis=1
			skill=25
			agi=35
			luck=100
			max_attack_delay=30
			expgive=1021
			level=10

		Gold_Slime
			icon_state="Gold Slime"
			hp=678
			maxhp=678
			vit=55
			str=115
			int=1
			wis=1
			skill=35
			agi=25
			luck=100
			max_attack_delay=30
			expgive=1221
			level=10

		Black_Slime
			init_state=ANGRY
			icon_state="Black Slime"
			hp=1556
			maxhp=1556
			vit=152
			str=145
			int=1
			wis=1
			skill=55
			agi=25
			luck=5
			max_attack_delay=30
			expgive=4567
			level=15

		Shadow_Slime
			icon_state="Shadow Slime"
			hp=3000
			maxhp=3000
			vit=72
			str=125
			int=1
			wis=1
			skill=55
			agi=125
			luck=25
			max_attack_delay=30
			expgive=6500
			level=19

		King_Slime